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Mark J.P. Wolf, Bernard Perron, "The Video Game Theory Reader", Routledge, Inc, 2003, ISBN: 0415965799
Pages : 39,71,72,75,92
On the noted pages this book takes about how games try through the use of interaction to give the user a presence in the game. It explains how MMORPG can become more than just a game to a person and can interfere with their outside life were real life friends also become game friends and talk about it outside of there playing time, this is partly due to the player being immersed in the game through the amount of control the player is given and also the freedom of movement they are allowed. This book also talks how player’s real life characteristics are reflected in their online counterparts.
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